{
  "code": "slingbullet",
  "class": "Item",
  "maxstacksize": 32,
  "storageFlags": 513,
  "variantgroups": [{"code": "material", "states": ["clay"]}, {"code": "color", "states": ["blue", "red", "fire"]}, {"code": "materialtype", "states": ["raw"]}],
  "shape": {"base": "combatoverhaul:ammo/sling-bullet"},
  "textures": {"material": {"base": "game:block/clay/{color}clay"}},
  "creativeinventory": {"general": ["*"], "combatoverhaul": ["*"]},
  "guiTransform": {"translation": {"x": 0, "y": 0, "z": 0}, "rotation": {"x": 67, "y": -1, "z": 118}, "origin": {"x": 0.6, "y": -0.01, "z": 0.55}, "scale": 6},
  "fpHandTransform": {"translation": {"x": 0.15, "y": 0, "z": 0}, "rotation": {"x": 91, "y": 0, "z": -30}, "scale": 2},
  "tpHandTransform": {"translation": {"x": -1.05, "y": -0.59, "z": -0.96}, "rotation": {"x": 0, "y": 2, "z": 3}, "scale": 0.48},
  "groundTransform": {"translation": {"x": 0, "y": 0, "z": 0}, "rotation": {"x": 0, "y": 0, "z": 0}, "origin": {"x": 0.5, "y": 0, "z": 0.5}, "scale": 4},
  "behaviors": [],
  "transitionableProps": [
    {
      "type": "Dry",
      "freshHours": {"avg": 0},
      "transitionHours": {"avg": 12},
      "transitionedStack": {"type": "item", "code": "combatoverhaul:slingbullet-{color}{material}"},
      "transitionRatio": 1
    }
  ]
}