{
  "code": "slingbullet",
  "class": "CombatOverhaul:Projectile",
  "variantgroups": [{"code": "material", "states": ["chert", "granite", "andesite", "basalt", "obsidian", "peridotite", "flint", "lead", "blueclay", "redclay", "fireclay"]}],
  "SelectionBoxSize": {"x": 0.1, "y": 0.1},
  "CollisionBoxSize": {"x": 0.01, "y": 0.01},
  "client": {
    "size": 1,
    "renderer": "Shape",
    "shape": {"base": "combatoverhaul:ammo/sling-bullet-shifted"},
    "texturesByType": {
      "@.*-(chert|granite|andesite|basalt|obsidian|peridotite)": {"material": {"base": "game:block/stone/rock/{material}1"}},
      "*-flint": {"material": {"base": "game:block/stone/flint"}},
      "*-blueclay": {"material": {"base": "game:block/clay/hardened/blue1"}},
      "*-redclay": {"material": {"base": "game:block/clay/hardened/red1"}},
      "*-fireclay": {"material": {"base": "game:block/clay/hardened/fire1"}},
      "*": {"material": {"base": "game:block/metal/plate/{material}"}}
    },
    "behaviors": [{"code": "CombatOverhaul:ProjectilePhysics", "groundDragFactor": 1, "airDragFactor": 1, "gravityFactor": 1}, {"code": "interpolateposition"}]
  },
  "server": {"behaviors": [{"code": "CombatOverhaul:ProjectilePhysics", "groundDragFactor": 1, "airDragFactor": 1, "gravityFactor": 1}, {"code": "despawn", "minSeconds": 0}]},
  "sounds": {}
}